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| Proximity | 2007年 10月 3日 08:26 |
     Proximity is simple game of strategy developed by Brian Cable. You play on a grid of hexagons. At each turn, you receive a tile with a random number on it and you must place it on the board. If the tile is adjacent to an opponent's piece with a lesser number, you capture that piece. If the piece is placed near another of your pieces, you make it one point stronger. That's all for the rules. Here begins the strategy...投稿者:jp 翻訳者:jp
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