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Uploading a game

This is the starting page for uploading a game on pepere.org. Be aware that we don't accept the games that you didn't develop yourself. Depending on the quality of the graphics and the gameplay, we accept or not the game. When the game is developed with a minimum of care, it's usually accepted.
All the games must must implement the pepere.org highscore system. There are only a few lines of code to insert in your game source code, just after the "game over", to make it compatible with the pepere.org highscore system. Only the members of pepere.org can register their scores with this system, that's why the system is so easy to implement and doesn't require a graphic interface.

Note that the highscore system only accept integers (no floating point numbers), and that the higher score is the best.

Feel free to contact us for any questions.
[Перевестирусский]   [Подтвердите исправлениеАнглийский]
Перевод сделан jp




Заведовать личными рекордами можно на примере этого MX2004 Actionscript 2 кода
    import flash.external.ExternalInterface;

...

// The score variable contains the score of the player. It's an integer. The higher it is, the best the score is.
if (ExternalInterface.available) {
    ExternalInterface.call("saveGlobalScore",score);
} else {
    fscommand("saveGlobalScore",score);
}


Заведовать личными рекордами можно на примере этого CS3 Actionscript 3 кода
    import flash.external.ExternalInterface;

...

// The score variable contains the score of the player. It's an integer. The higher it is, the best the score is.
ExternalInterface.call("saveGlobalScore",score);